PageView.builder constantly re-caches static images












1















I have a music playing screen where swiping on the album art plays the next track. I am using PageView.builder to populate the list of tracks.



I enabled the checkerboardRasterCacheImages flag and screencap'd a video. Here's the link: https://streamable.com/1oi6h



The issue is that album image is constantly being re-cached which causes dropped frames which is resulting in sub-60 fps scenes.



I tried wrapping my widget with a RepaintBoundary widget but it still re-caches the images.
Also tried removing the background blur.



                      AspectRatio(
aspectRatio: 1.0 / 1.0,
child: Container(
width: media.size.width,
child: PageView.builder(
controller: _pageController,
onPageChanged: (int idx) {
if (idx < _pageController.page)
prev();
else
next();
},
itemCount: widget.playlist.length(),
itemBuilder: (context, index) {
return Padding(
padding: media.padding.add(
EdgeInsets.all(40)),
child: DecoratedBox(
decoration: new BoxDecoration(
image: DecorationImage(
image: widget.playlist
.get(index)
.albumArt,
fit: BoxFit.fill,
),
boxShadow: [
new BoxShadow(
color: Colors.black
.withOpacity(
0.5),
offset: new Offset(2.0, 2.0),
blurRadius: 5.0,
spreadRadius: 5.0)
]
),
),
);
}),
),
),


I'm expecting since it is a static image, it shouldn't re-cache every frame. Also, this is my first app and first time posting here so if more info/code is needed please don't hesitate to ask for whatever is needed.
Thanks.










share|improve this question





























    1















    I have a music playing screen where swiping on the album art plays the next track. I am using PageView.builder to populate the list of tracks.



    I enabled the checkerboardRasterCacheImages flag and screencap'd a video. Here's the link: https://streamable.com/1oi6h



    The issue is that album image is constantly being re-cached which causes dropped frames which is resulting in sub-60 fps scenes.



    I tried wrapping my widget with a RepaintBoundary widget but it still re-caches the images.
    Also tried removing the background blur.



                          AspectRatio(
    aspectRatio: 1.0 / 1.0,
    child: Container(
    width: media.size.width,
    child: PageView.builder(
    controller: _pageController,
    onPageChanged: (int idx) {
    if (idx < _pageController.page)
    prev();
    else
    next();
    },
    itemCount: widget.playlist.length(),
    itemBuilder: (context, index) {
    return Padding(
    padding: media.padding.add(
    EdgeInsets.all(40)),
    child: DecoratedBox(
    decoration: new BoxDecoration(
    image: DecorationImage(
    image: widget.playlist
    .get(index)
    .albumArt,
    fit: BoxFit.fill,
    ),
    boxShadow: [
    new BoxShadow(
    color: Colors.black
    .withOpacity(
    0.5),
    offset: new Offset(2.0, 2.0),
    blurRadius: 5.0,
    spreadRadius: 5.0)
    ]
    ),
    ),
    );
    }),
    ),
    ),


    I'm expecting since it is a static image, it shouldn't re-cache every frame. Also, this is my first app and first time posting here so if more info/code is needed please don't hesitate to ask for whatever is needed.
    Thanks.










    share|improve this question



























      1












      1








      1








      I have a music playing screen where swiping on the album art plays the next track. I am using PageView.builder to populate the list of tracks.



      I enabled the checkerboardRasterCacheImages flag and screencap'd a video. Here's the link: https://streamable.com/1oi6h



      The issue is that album image is constantly being re-cached which causes dropped frames which is resulting in sub-60 fps scenes.



      I tried wrapping my widget with a RepaintBoundary widget but it still re-caches the images.
      Also tried removing the background blur.



                            AspectRatio(
      aspectRatio: 1.0 / 1.0,
      child: Container(
      width: media.size.width,
      child: PageView.builder(
      controller: _pageController,
      onPageChanged: (int idx) {
      if (idx < _pageController.page)
      prev();
      else
      next();
      },
      itemCount: widget.playlist.length(),
      itemBuilder: (context, index) {
      return Padding(
      padding: media.padding.add(
      EdgeInsets.all(40)),
      child: DecoratedBox(
      decoration: new BoxDecoration(
      image: DecorationImage(
      image: widget.playlist
      .get(index)
      .albumArt,
      fit: BoxFit.fill,
      ),
      boxShadow: [
      new BoxShadow(
      color: Colors.black
      .withOpacity(
      0.5),
      offset: new Offset(2.0, 2.0),
      blurRadius: 5.0,
      spreadRadius: 5.0)
      ]
      ),
      ),
      );
      }),
      ),
      ),


      I'm expecting since it is a static image, it shouldn't re-cache every frame. Also, this is my first app and first time posting here so if more info/code is needed please don't hesitate to ask for whatever is needed.
      Thanks.










      share|improve this question
















      I have a music playing screen where swiping on the album art plays the next track. I am using PageView.builder to populate the list of tracks.



      I enabled the checkerboardRasterCacheImages flag and screencap'd a video. Here's the link: https://streamable.com/1oi6h



      The issue is that album image is constantly being re-cached which causes dropped frames which is resulting in sub-60 fps scenes.



      I tried wrapping my widget with a RepaintBoundary widget but it still re-caches the images.
      Also tried removing the background blur.



                            AspectRatio(
      aspectRatio: 1.0 / 1.0,
      child: Container(
      width: media.size.width,
      child: PageView.builder(
      controller: _pageController,
      onPageChanged: (int idx) {
      if (idx < _pageController.page)
      prev();
      else
      next();
      },
      itemCount: widget.playlist.length(),
      itemBuilder: (context, index) {
      return Padding(
      padding: media.padding.add(
      EdgeInsets.all(40)),
      child: DecoratedBox(
      decoration: new BoxDecoration(
      image: DecorationImage(
      image: widget.playlist
      .get(index)
      .albumArt,
      fit: BoxFit.fill,
      ),
      boxShadow: [
      new BoxShadow(
      color: Colors.black
      .withOpacity(
      0.5),
      offset: new Offset(2.0, 2.0),
      blurRadius: 5.0,
      spreadRadius: 5.0)
      ]
      ),
      ),
      );
      }),
      ),
      ),


      I'm expecting since it is a static image, it shouldn't re-cache every frame. Also, this is my first app and first time posting here so if more info/code is needed please don't hesitate to ask for whatever is needed.
      Thanks.







      android image dart flutter flutter-layout






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      edited Jan 19 at 3:48







      moodi

















      asked Jan 19 at 3:27









      moodimoodi

      62




      62
























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