Why do I have to access template base class members through the this pointer?
If the classes below were not templates I could simply have x
in the derived
class. However, with the code below, I have to use this->x
. Why?
template <typename T>
class base {
protected:
int x;
};
template <typename T>
class derived : public base<T> {
public:
int f() { return this->x; }
};
int main() {
derived<int> d;
d.f();
return 0;
}
c++ templates inheritance c++-faq
add a comment |
If the classes below were not templates I could simply have x
in the derived
class. However, with the code below, I have to use this->x
. Why?
template <typename T>
class base {
protected:
int x;
};
template <typename T>
class derived : public base<T> {
public:
int f() { return this->x; }
};
int main() {
derived<int> d;
d.f();
return 0;
}
c++ templates inheritance c++-faq
1
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
1
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing thex
withthis->
, namely : 1) Use the prefixbase<T>::x
, 2) Add a statementusing base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…
– KarolaN
May 14 '18 at 13:53
add a comment |
If the classes below were not templates I could simply have x
in the derived
class. However, with the code below, I have to use this->x
. Why?
template <typename T>
class base {
protected:
int x;
};
template <typename T>
class derived : public base<T> {
public:
int f() { return this->x; }
};
int main() {
derived<int> d;
d.f();
return 0;
}
c++ templates inheritance c++-faq
If the classes below were not templates I could simply have x
in the derived
class. However, with the code below, I have to use this->x
. Why?
template <typename T>
class base {
protected:
int x;
};
template <typename T>
class derived : public base<T> {
public:
int f() { return this->x; }
};
int main() {
derived<int> d;
d.f();
return 0;
}
c++ templates inheritance c++-faq
c++ templates inheritance c++-faq
edited Jun 15 '16 at 14:13
Destructor
6,95733683
6,95733683
asked Jan 10 '11 at 1:42
AliAli
37.9k16133217
37.9k16133217
1
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
1
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing thex
withthis->
, namely : 1) Use the prefixbase<T>::x
, 2) Add a statementusing base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…
– KarolaN
May 14 '18 at 13:53
add a comment |
1
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
1
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing thex
withthis->
, namely : 1) Use the prefixbase<T>::x
, 2) Add a statementusing base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…
– KarolaN
May 14 '18 at 13:53
1
1
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
1
1
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing the
x
with this->
, namely : 1) Use the prefix base<T>::x
, 2) Add a statement using base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…– KarolaN
May 14 '18 at 13:53
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing the
x
with this->
, namely : 1) Use the prefix base<T>::x
, 2) Add a statement using base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…– KarolaN
May 14 '18 at 13:53
add a comment |
3 Answers
3
active
oldest
votes
Short answer: in order to make x
a dependent name, so that lookup is deferred until the template parameter is known.
Long answer: when a compiler sees a template, it is supposed to perform certain checks immediately, without seeing the template parameter. Others are deferred until the parameter is known. It's called two-phase compilation, and MSVC doesn't do it but it's required by the standard and implemented by the other major compilers. If you like, the compiler must compile the template as soon as it sees it (to some kind of internal parse tree representation), and defer compiling the instantiation until later.
The checks that are performed on the template itself, rather than on particular instantiations of it, require that the compiler be able to resolve the grammar of the code in the template.
In C++ (and C), in order to resolve the grammar of code, you sometimes need to know whether something is a type or not. For example:
#if WANT_POINTER
typedef int A;
#else
int A;
#endif
static const int x = 2;
template <typename T> void foo() { A *x = 0; }
if A is a type, that declares a pointer (with no effect other than to shadow the global x
). If A is an object, that's multiplication (and barring some operator overloading it's illegal, assigning to an rvalue). If it is wrong, this error must be diagnosed in phase 1, it's defined by the standard to be an error in the template, not in some particular instantiation of it. Even if the template is never instantiated, if A is an int
then the above code is ill-formed and must be diagnosed, just as it would be if foo
wasn't a template at all, but a plain function.
Now, the standard says that names which aren't dependent on template parameters must be resolvable in phase 1. A
here is not a dependent name, it refers to the same thing regardless of type T
. So it needs to be defined before the template is defined in order to be found and checked in phase 1.
T::A
would be a name that depends on T. We can't possibly know in phase 1 whether that's a type or not. The type which will eventually be used as T
in an instantiation quite likely isn't even defined yet, and even if it was we don't know which type(s) will be used as our template parameter. But we have to resolve the grammar in order to do our precious phase 1 checks for ill-formed templates. So the standard has a rule for dependent names - the compiler must assume that they're non-types, unless qualified with typename
to specify that they are types, or used in certain unambiguous contexts. For example in template <typename T> struct Foo : T::A {};
, T::A
is used as a base class and hence is unambiguously a type. If Foo
is instantiated with some type that has a data member A
instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1).
But what about a class template with a dependent base class?
template <typename T>
struct Foo : Bar<T> {
Foo() { A *x = 0; }
};
Is A a dependent name or not? With base classes, any name could appear in the base class. So we could say that A is a dependent name, and treat it as a non-type. This would have the undesirable effect that every name in Foo is dependent, and hence every type used in Foo (except built-in types) has to be qualified. Inside of Foo, you'd have to write:
typename std::string s = "hello, world";
because std::string
would be a dependent name, and hence assumed to be a non-type unless specified otherwise. Ouch!
A second problem with allowing your preferred code (return x;
) is that even if Bar
is defined before Foo
, and x
isn't a member in that definition, someone could later define a specialization of Bar
for some type Baz
, such that Bar<Baz>
does have a data member x
, and then instantiate Foo<Baz>
. So in that instantiation, your template would return the data member instead of returning the global x
. Or conversely if the base template definition of Bar
had x
, they could define a specialization without it, and your template would look for a global x
to return in Foo<Baz>
. I think this was judged to be just as surprising and distressing as the problem you have, but it's silently surprising, as opposed to throwing a surprising error.
To avoid these problems, the standard in effect says that dependent base classes of class templates just aren't searched for names unless the names are already dependent for some other reason. This stops everything from being dependent just because it could be found in a dependent base. It also has the undesirable effect that you're seeing - you have to qualify stuff from the base class or it's not found. There are three common ways to make A
dependent:
using Bar<T>::A;
in the class -A
now refers to something inBar<T>
, hence dependent.
Bar<T>::A *x = 0;
at point of use - Again,A
is definitely inBar<T>
. This is multiplication sincetypename
wasn't used, so possibly a bad example, but we'll have to wait until instantiation to find out whetheroperator*(Bar<T>::A, x)
returns an rvalue. Who knows, maybe it does...
this->A;
at point of use -A
is a member, so if it's not inFoo
, it must be in the base class, again the standard says this makes it dependent.
Two-phase compilation is fiddly and difficult, and introduces some surprising requirements for extra verbiage in your code. But rather like democracy it's probably the worst possible way of doing things, apart from all the others.
You could reasonably argue that in your example, return x;
doesn't make sense if x
is a nested type in the base class, so the language should (a) say that it's a dependent name and (2) treat it as a non-type, and your code would work without this->
. To an extent you're the victim of collateral damage from the solution to a problem that doesn't apply in your case, but there's still the issue of your base class potentially introducing names under you that shadow globals, or not having names you thought they had, and a global being found instead.
You could also possibly argue that the default should be the opposite for dependent names (assume type unless somehow specified to be an object), or that the default should be more context sensitive (in std::string s = "";
, std::string
could be read as a type since nothing else makes grammatical sense, even though std::string *s = 0;
is ambiguous). Again, I don't know quite how the rules were agreed. My guess is that the number of pages of text that would be required, mitigated against creating a lot of specific rules for which contexts take a type and which a non-type.
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
|
show 13 more comments
(Original answer from Jan 10, 2011)
I think I have found the answer: GCC issue: using a member of a base class that depends on a template argument.
The answer is not specific to gcc.
Update: In response to mmichael's comment, from the draft N3337 of the C++11 Standard:
14.6.2 Dependent names [temp.dep]
[...]
3 In the definition of a class or class template, if a base class depends on a
template-parameter, the base class scope is not examined during unqualified name
lookup either at the point of definition of the class template
or member or during an instantiation of the class template or member.
Whether "because the standard says so" counts as an answer, I don't know. We can now ask why the standard mandates that but as Steve Jessop's excellent answer and others point out, the answer to this latter question is rather long and arguable. Unfortunately, when it comes to the C++ Standard, it is often nearly impossible to give a short and self-contained explanation as to why the standard mandates something; this applies to the latter question as well.
add a comment |
The x
is hidden during the inheritance. You can unhide via:
template <typename T>
class derived : public base<T> {
public:
using base<T>::x; // added "using" statement
int f() { return x; }
};
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
add a comment |
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3 Answers
3
active
oldest
votes
3 Answers
3
active
oldest
votes
active
oldest
votes
active
oldest
votes
Short answer: in order to make x
a dependent name, so that lookup is deferred until the template parameter is known.
Long answer: when a compiler sees a template, it is supposed to perform certain checks immediately, without seeing the template parameter. Others are deferred until the parameter is known. It's called two-phase compilation, and MSVC doesn't do it but it's required by the standard and implemented by the other major compilers. If you like, the compiler must compile the template as soon as it sees it (to some kind of internal parse tree representation), and defer compiling the instantiation until later.
The checks that are performed on the template itself, rather than on particular instantiations of it, require that the compiler be able to resolve the grammar of the code in the template.
In C++ (and C), in order to resolve the grammar of code, you sometimes need to know whether something is a type or not. For example:
#if WANT_POINTER
typedef int A;
#else
int A;
#endif
static const int x = 2;
template <typename T> void foo() { A *x = 0; }
if A is a type, that declares a pointer (with no effect other than to shadow the global x
). If A is an object, that's multiplication (and barring some operator overloading it's illegal, assigning to an rvalue). If it is wrong, this error must be diagnosed in phase 1, it's defined by the standard to be an error in the template, not in some particular instantiation of it. Even if the template is never instantiated, if A is an int
then the above code is ill-formed and must be diagnosed, just as it would be if foo
wasn't a template at all, but a plain function.
Now, the standard says that names which aren't dependent on template parameters must be resolvable in phase 1. A
here is not a dependent name, it refers to the same thing regardless of type T
. So it needs to be defined before the template is defined in order to be found and checked in phase 1.
T::A
would be a name that depends on T. We can't possibly know in phase 1 whether that's a type or not. The type which will eventually be used as T
in an instantiation quite likely isn't even defined yet, and even if it was we don't know which type(s) will be used as our template parameter. But we have to resolve the grammar in order to do our precious phase 1 checks for ill-formed templates. So the standard has a rule for dependent names - the compiler must assume that they're non-types, unless qualified with typename
to specify that they are types, or used in certain unambiguous contexts. For example in template <typename T> struct Foo : T::A {};
, T::A
is used as a base class and hence is unambiguously a type. If Foo
is instantiated with some type that has a data member A
instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1).
But what about a class template with a dependent base class?
template <typename T>
struct Foo : Bar<T> {
Foo() { A *x = 0; }
};
Is A a dependent name or not? With base classes, any name could appear in the base class. So we could say that A is a dependent name, and treat it as a non-type. This would have the undesirable effect that every name in Foo is dependent, and hence every type used in Foo (except built-in types) has to be qualified. Inside of Foo, you'd have to write:
typename std::string s = "hello, world";
because std::string
would be a dependent name, and hence assumed to be a non-type unless specified otherwise. Ouch!
A second problem with allowing your preferred code (return x;
) is that even if Bar
is defined before Foo
, and x
isn't a member in that definition, someone could later define a specialization of Bar
for some type Baz
, such that Bar<Baz>
does have a data member x
, and then instantiate Foo<Baz>
. So in that instantiation, your template would return the data member instead of returning the global x
. Or conversely if the base template definition of Bar
had x
, they could define a specialization without it, and your template would look for a global x
to return in Foo<Baz>
. I think this was judged to be just as surprising and distressing as the problem you have, but it's silently surprising, as opposed to throwing a surprising error.
To avoid these problems, the standard in effect says that dependent base classes of class templates just aren't searched for names unless the names are already dependent for some other reason. This stops everything from being dependent just because it could be found in a dependent base. It also has the undesirable effect that you're seeing - you have to qualify stuff from the base class or it's not found. There are three common ways to make A
dependent:
using Bar<T>::A;
in the class -A
now refers to something inBar<T>
, hence dependent.
Bar<T>::A *x = 0;
at point of use - Again,A
is definitely inBar<T>
. This is multiplication sincetypename
wasn't used, so possibly a bad example, but we'll have to wait until instantiation to find out whetheroperator*(Bar<T>::A, x)
returns an rvalue. Who knows, maybe it does...
this->A;
at point of use -A
is a member, so if it's not inFoo
, it must be in the base class, again the standard says this makes it dependent.
Two-phase compilation is fiddly and difficult, and introduces some surprising requirements for extra verbiage in your code. But rather like democracy it's probably the worst possible way of doing things, apart from all the others.
You could reasonably argue that in your example, return x;
doesn't make sense if x
is a nested type in the base class, so the language should (a) say that it's a dependent name and (2) treat it as a non-type, and your code would work without this->
. To an extent you're the victim of collateral damage from the solution to a problem that doesn't apply in your case, but there's still the issue of your base class potentially introducing names under you that shadow globals, or not having names you thought they had, and a global being found instead.
You could also possibly argue that the default should be the opposite for dependent names (assume type unless somehow specified to be an object), or that the default should be more context sensitive (in std::string s = "";
, std::string
could be read as a type since nothing else makes grammatical sense, even though std::string *s = 0;
is ambiguous). Again, I don't know quite how the rules were agreed. My guess is that the number of pages of text that would be required, mitigated against creating a lot of specific rules for which contexts take a type and which a non-type.
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
|
show 13 more comments
Short answer: in order to make x
a dependent name, so that lookup is deferred until the template parameter is known.
Long answer: when a compiler sees a template, it is supposed to perform certain checks immediately, without seeing the template parameter. Others are deferred until the parameter is known. It's called two-phase compilation, and MSVC doesn't do it but it's required by the standard and implemented by the other major compilers. If you like, the compiler must compile the template as soon as it sees it (to some kind of internal parse tree representation), and defer compiling the instantiation until later.
The checks that are performed on the template itself, rather than on particular instantiations of it, require that the compiler be able to resolve the grammar of the code in the template.
In C++ (and C), in order to resolve the grammar of code, you sometimes need to know whether something is a type or not. For example:
#if WANT_POINTER
typedef int A;
#else
int A;
#endif
static const int x = 2;
template <typename T> void foo() { A *x = 0; }
if A is a type, that declares a pointer (with no effect other than to shadow the global x
). If A is an object, that's multiplication (and barring some operator overloading it's illegal, assigning to an rvalue). If it is wrong, this error must be diagnosed in phase 1, it's defined by the standard to be an error in the template, not in some particular instantiation of it. Even if the template is never instantiated, if A is an int
then the above code is ill-formed and must be diagnosed, just as it would be if foo
wasn't a template at all, but a plain function.
Now, the standard says that names which aren't dependent on template parameters must be resolvable in phase 1. A
here is not a dependent name, it refers to the same thing regardless of type T
. So it needs to be defined before the template is defined in order to be found and checked in phase 1.
T::A
would be a name that depends on T. We can't possibly know in phase 1 whether that's a type or not. The type which will eventually be used as T
in an instantiation quite likely isn't even defined yet, and even if it was we don't know which type(s) will be used as our template parameter. But we have to resolve the grammar in order to do our precious phase 1 checks for ill-formed templates. So the standard has a rule for dependent names - the compiler must assume that they're non-types, unless qualified with typename
to specify that they are types, or used in certain unambiguous contexts. For example in template <typename T> struct Foo : T::A {};
, T::A
is used as a base class and hence is unambiguously a type. If Foo
is instantiated with some type that has a data member A
instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1).
But what about a class template with a dependent base class?
template <typename T>
struct Foo : Bar<T> {
Foo() { A *x = 0; }
};
Is A a dependent name or not? With base classes, any name could appear in the base class. So we could say that A is a dependent name, and treat it as a non-type. This would have the undesirable effect that every name in Foo is dependent, and hence every type used in Foo (except built-in types) has to be qualified. Inside of Foo, you'd have to write:
typename std::string s = "hello, world";
because std::string
would be a dependent name, and hence assumed to be a non-type unless specified otherwise. Ouch!
A second problem with allowing your preferred code (return x;
) is that even if Bar
is defined before Foo
, and x
isn't a member in that definition, someone could later define a specialization of Bar
for some type Baz
, such that Bar<Baz>
does have a data member x
, and then instantiate Foo<Baz>
. So in that instantiation, your template would return the data member instead of returning the global x
. Or conversely if the base template definition of Bar
had x
, they could define a specialization without it, and your template would look for a global x
to return in Foo<Baz>
. I think this was judged to be just as surprising and distressing as the problem you have, but it's silently surprising, as opposed to throwing a surprising error.
To avoid these problems, the standard in effect says that dependent base classes of class templates just aren't searched for names unless the names are already dependent for some other reason. This stops everything from being dependent just because it could be found in a dependent base. It also has the undesirable effect that you're seeing - you have to qualify stuff from the base class or it's not found. There are three common ways to make A
dependent:
using Bar<T>::A;
in the class -A
now refers to something inBar<T>
, hence dependent.
Bar<T>::A *x = 0;
at point of use - Again,A
is definitely inBar<T>
. This is multiplication sincetypename
wasn't used, so possibly a bad example, but we'll have to wait until instantiation to find out whetheroperator*(Bar<T>::A, x)
returns an rvalue. Who knows, maybe it does...
this->A;
at point of use -A
is a member, so if it's not inFoo
, it must be in the base class, again the standard says this makes it dependent.
Two-phase compilation is fiddly and difficult, and introduces some surprising requirements for extra verbiage in your code. But rather like democracy it's probably the worst possible way of doing things, apart from all the others.
You could reasonably argue that in your example, return x;
doesn't make sense if x
is a nested type in the base class, so the language should (a) say that it's a dependent name and (2) treat it as a non-type, and your code would work without this->
. To an extent you're the victim of collateral damage from the solution to a problem that doesn't apply in your case, but there's still the issue of your base class potentially introducing names under you that shadow globals, or not having names you thought they had, and a global being found instead.
You could also possibly argue that the default should be the opposite for dependent names (assume type unless somehow specified to be an object), or that the default should be more context sensitive (in std::string s = "";
, std::string
could be read as a type since nothing else makes grammatical sense, even though std::string *s = 0;
is ambiguous). Again, I don't know quite how the rules were agreed. My guess is that the number of pages of text that would be required, mitigated against creating a lot of specific rules for which contexts take a type and which a non-type.
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
|
show 13 more comments
Short answer: in order to make x
a dependent name, so that lookup is deferred until the template parameter is known.
Long answer: when a compiler sees a template, it is supposed to perform certain checks immediately, without seeing the template parameter. Others are deferred until the parameter is known. It's called two-phase compilation, and MSVC doesn't do it but it's required by the standard and implemented by the other major compilers. If you like, the compiler must compile the template as soon as it sees it (to some kind of internal parse tree representation), and defer compiling the instantiation until later.
The checks that are performed on the template itself, rather than on particular instantiations of it, require that the compiler be able to resolve the grammar of the code in the template.
In C++ (and C), in order to resolve the grammar of code, you sometimes need to know whether something is a type or not. For example:
#if WANT_POINTER
typedef int A;
#else
int A;
#endif
static const int x = 2;
template <typename T> void foo() { A *x = 0; }
if A is a type, that declares a pointer (with no effect other than to shadow the global x
). If A is an object, that's multiplication (and barring some operator overloading it's illegal, assigning to an rvalue). If it is wrong, this error must be diagnosed in phase 1, it's defined by the standard to be an error in the template, not in some particular instantiation of it. Even if the template is never instantiated, if A is an int
then the above code is ill-formed and must be diagnosed, just as it would be if foo
wasn't a template at all, but a plain function.
Now, the standard says that names which aren't dependent on template parameters must be resolvable in phase 1. A
here is not a dependent name, it refers to the same thing regardless of type T
. So it needs to be defined before the template is defined in order to be found and checked in phase 1.
T::A
would be a name that depends on T. We can't possibly know in phase 1 whether that's a type or not. The type which will eventually be used as T
in an instantiation quite likely isn't even defined yet, and even if it was we don't know which type(s) will be used as our template parameter. But we have to resolve the grammar in order to do our precious phase 1 checks for ill-formed templates. So the standard has a rule for dependent names - the compiler must assume that they're non-types, unless qualified with typename
to specify that they are types, or used in certain unambiguous contexts. For example in template <typename T> struct Foo : T::A {};
, T::A
is used as a base class and hence is unambiguously a type. If Foo
is instantiated with some type that has a data member A
instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1).
But what about a class template with a dependent base class?
template <typename T>
struct Foo : Bar<T> {
Foo() { A *x = 0; }
};
Is A a dependent name or not? With base classes, any name could appear in the base class. So we could say that A is a dependent name, and treat it as a non-type. This would have the undesirable effect that every name in Foo is dependent, and hence every type used in Foo (except built-in types) has to be qualified. Inside of Foo, you'd have to write:
typename std::string s = "hello, world";
because std::string
would be a dependent name, and hence assumed to be a non-type unless specified otherwise. Ouch!
A second problem with allowing your preferred code (return x;
) is that even if Bar
is defined before Foo
, and x
isn't a member in that definition, someone could later define a specialization of Bar
for some type Baz
, such that Bar<Baz>
does have a data member x
, and then instantiate Foo<Baz>
. So in that instantiation, your template would return the data member instead of returning the global x
. Or conversely if the base template definition of Bar
had x
, they could define a specialization without it, and your template would look for a global x
to return in Foo<Baz>
. I think this was judged to be just as surprising and distressing as the problem you have, but it's silently surprising, as opposed to throwing a surprising error.
To avoid these problems, the standard in effect says that dependent base classes of class templates just aren't searched for names unless the names are already dependent for some other reason. This stops everything from being dependent just because it could be found in a dependent base. It also has the undesirable effect that you're seeing - you have to qualify stuff from the base class or it's not found. There are three common ways to make A
dependent:
using Bar<T>::A;
in the class -A
now refers to something inBar<T>
, hence dependent.
Bar<T>::A *x = 0;
at point of use - Again,A
is definitely inBar<T>
. This is multiplication sincetypename
wasn't used, so possibly a bad example, but we'll have to wait until instantiation to find out whetheroperator*(Bar<T>::A, x)
returns an rvalue. Who knows, maybe it does...
this->A;
at point of use -A
is a member, so if it's not inFoo
, it must be in the base class, again the standard says this makes it dependent.
Two-phase compilation is fiddly and difficult, and introduces some surprising requirements for extra verbiage in your code. But rather like democracy it's probably the worst possible way of doing things, apart from all the others.
You could reasonably argue that in your example, return x;
doesn't make sense if x
is a nested type in the base class, so the language should (a) say that it's a dependent name and (2) treat it as a non-type, and your code would work without this->
. To an extent you're the victim of collateral damage from the solution to a problem that doesn't apply in your case, but there's still the issue of your base class potentially introducing names under you that shadow globals, or not having names you thought they had, and a global being found instead.
You could also possibly argue that the default should be the opposite for dependent names (assume type unless somehow specified to be an object), or that the default should be more context sensitive (in std::string s = "";
, std::string
could be read as a type since nothing else makes grammatical sense, even though std::string *s = 0;
is ambiguous). Again, I don't know quite how the rules were agreed. My guess is that the number of pages of text that would be required, mitigated against creating a lot of specific rules for which contexts take a type and which a non-type.
Short answer: in order to make x
a dependent name, so that lookup is deferred until the template parameter is known.
Long answer: when a compiler sees a template, it is supposed to perform certain checks immediately, without seeing the template parameter. Others are deferred until the parameter is known. It's called two-phase compilation, and MSVC doesn't do it but it's required by the standard and implemented by the other major compilers. If you like, the compiler must compile the template as soon as it sees it (to some kind of internal parse tree representation), and defer compiling the instantiation until later.
The checks that are performed on the template itself, rather than on particular instantiations of it, require that the compiler be able to resolve the grammar of the code in the template.
In C++ (and C), in order to resolve the grammar of code, you sometimes need to know whether something is a type or not. For example:
#if WANT_POINTER
typedef int A;
#else
int A;
#endif
static const int x = 2;
template <typename T> void foo() { A *x = 0; }
if A is a type, that declares a pointer (with no effect other than to shadow the global x
). If A is an object, that's multiplication (and barring some operator overloading it's illegal, assigning to an rvalue). If it is wrong, this error must be diagnosed in phase 1, it's defined by the standard to be an error in the template, not in some particular instantiation of it. Even if the template is never instantiated, if A is an int
then the above code is ill-formed and must be diagnosed, just as it would be if foo
wasn't a template at all, but a plain function.
Now, the standard says that names which aren't dependent on template parameters must be resolvable in phase 1. A
here is not a dependent name, it refers to the same thing regardless of type T
. So it needs to be defined before the template is defined in order to be found and checked in phase 1.
T::A
would be a name that depends on T. We can't possibly know in phase 1 whether that's a type or not. The type which will eventually be used as T
in an instantiation quite likely isn't even defined yet, and even if it was we don't know which type(s) will be used as our template parameter. But we have to resolve the grammar in order to do our precious phase 1 checks for ill-formed templates. So the standard has a rule for dependent names - the compiler must assume that they're non-types, unless qualified with typename
to specify that they are types, or used in certain unambiguous contexts. For example in template <typename T> struct Foo : T::A {};
, T::A
is used as a base class and hence is unambiguously a type. If Foo
is instantiated with some type that has a data member A
instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1).
But what about a class template with a dependent base class?
template <typename T>
struct Foo : Bar<T> {
Foo() { A *x = 0; }
};
Is A a dependent name or not? With base classes, any name could appear in the base class. So we could say that A is a dependent name, and treat it as a non-type. This would have the undesirable effect that every name in Foo is dependent, and hence every type used in Foo (except built-in types) has to be qualified. Inside of Foo, you'd have to write:
typename std::string s = "hello, world";
because std::string
would be a dependent name, and hence assumed to be a non-type unless specified otherwise. Ouch!
A second problem with allowing your preferred code (return x;
) is that even if Bar
is defined before Foo
, and x
isn't a member in that definition, someone could later define a specialization of Bar
for some type Baz
, such that Bar<Baz>
does have a data member x
, and then instantiate Foo<Baz>
. So in that instantiation, your template would return the data member instead of returning the global x
. Or conversely if the base template definition of Bar
had x
, they could define a specialization without it, and your template would look for a global x
to return in Foo<Baz>
. I think this was judged to be just as surprising and distressing as the problem you have, but it's silently surprising, as opposed to throwing a surprising error.
To avoid these problems, the standard in effect says that dependent base classes of class templates just aren't searched for names unless the names are already dependent for some other reason. This stops everything from being dependent just because it could be found in a dependent base. It also has the undesirable effect that you're seeing - you have to qualify stuff from the base class or it's not found. There are three common ways to make A
dependent:
using Bar<T>::A;
in the class -A
now refers to something inBar<T>
, hence dependent.
Bar<T>::A *x = 0;
at point of use - Again,A
is definitely inBar<T>
. This is multiplication sincetypename
wasn't used, so possibly a bad example, but we'll have to wait until instantiation to find out whetheroperator*(Bar<T>::A, x)
returns an rvalue. Who knows, maybe it does...
this->A;
at point of use -A
is a member, so if it's not inFoo
, it must be in the base class, again the standard says this makes it dependent.
Two-phase compilation is fiddly and difficult, and introduces some surprising requirements for extra verbiage in your code. But rather like democracy it's probably the worst possible way of doing things, apart from all the others.
You could reasonably argue that in your example, return x;
doesn't make sense if x
is a nested type in the base class, so the language should (a) say that it's a dependent name and (2) treat it as a non-type, and your code would work without this->
. To an extent you're the victim of collateral damage from the solution to a problem that doesn't apply in your case, but there's still the issue of your base class potentially introducing names under you that shadow globals, or not having names you thought they had, and a global being found instead.
You could also possibly argue that the default should be the opposite for dependent names (assume type unless somehow specified to be an object), or that the default should be more context sensitive (in std::string s = "";
, std::string
could be read as a type since nothing else makes grammatical sense, even though std::string *s = 0;
is ambiguous). Again, I don't know quite how the rules were agreed. My guess is that the number of pages of text that would be required, mitigated against creating a lot of specific rules for which contexts take a type and which a non-type.
edited Jan 10 '11 at 11:59
community wiki
12 revs
Steve Jessop
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
|
show 13 more comments
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
1
1
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
Ooh, nice detailed answer. Clarified a couple of things I've never bothered to look up. :) +1
– jalf
Jan 10 '11 at 3:41
17
17
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
@jalf: is there such a thing as the C++QTWBFAETYNSYEWTKTAAHMITTBGOW - "Questions that would be frequently asked except that you're not sure you even want to know the answer and have more important things to be getting on with"?
– Steve Jessop
Jan 10 '11 at 3:51
4
4
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
extraordinary answer, wonder if the question could fit in the faq.
– Matthieu M.
Jan 10 '11 at 8:19
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
Whoa, can we say encyclopaedic? highfive One subtle point, though: "If Foo is instantiated with some type that has a data member A instead of a nested type A, that's an error in the code doing the instantiation (phase 2), not an error in the template (phase 1)." Might be better to say that the template isn't malformed, but this could still be a case of an incorrect assumption or logic bug on the part of the template writer. If the flagged instantiation was actually the intended usecase, then template would be wrong.
– Ionoclast Brigham
Jul 12 '13 at 19:53
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
I mean that it's a compiler error at one stage rather than the other. It's the same meaning as two paragraphs earlier, I just haven't spelled it all out again.
– Steve Jessop
Jul 15 '13 at 22:21
|
show 13 more comments
(Original answer from Jan 10, 2011)
I think I have found the answer: GCC issue: using a member of a base class that depends on a template argument.
The answer is not specific to gcc.
Update: In response to mmichael's comment, from the draft N3337 of the C++11 Standard:
14.6.2 Dependent names [temp.dep]
[...]
3 In the definition of a class or class template, if a base class depends on a
template-parameter, the base class scope is not examined during unqualified name
lookup either at the point of definition of the class template
or member or during an instantiation of the class template or member.
Whether "because the standard says so" counts as an answer, I don't know. We can now ask why the standard mandates that but as Steve Jessop's excellent answer and others point out, the answer to this latter question is rather long and arguable. Unfortunately, when it comes to the C++ Standard, it is often nearly impossible to give a short and self-contained explanation as to why the standard mandates something; this applies to the latter question as well.
add a comment |
(Original answer from Jan 10, 2011)
I think I have found the answer: GCC issue: using a member of a base class that depends on a template argument.
The answer is not specific to gcc.
Update: In response to mmichael's comment, from the draft N3337 of the C++11 Standard:
14.6.2 Dependent names [temp.dep]
[...]
3 In the definition of a class or class template, if a base class depends on a
template-parameter, the base class scope is not examined during unqualified name
lookup either at the point of definition of the class template
or member or during an instantiation of the class template or member.
Whether "because the standard says so" counts as an answer, I don't know. We can now ask why the standard mandates that but as Steve Jessop's excellent answer and others point out, the answer to this latter question is rather long and arguable. Unfortunately, when it comes to the C++ Standard, it is often nearly impossible to give a short and self-contained explanation as to why the standard mandates something; this applies to the latter question as well.
add a comment |
(Original answer from Jan 10, 2011)
I think I have found the answer: GCC issue: using a member of a base class that depends on a template argument.
The answer is not specific to gcc.
Update: In response to mmichael's comment, from the draft N3337 of the C++11 Standard:
14.6.2 Dependent names [temp.dep]
[...]
3 In the definition of a class or class template, if a base class depends on a
template-parameter, the base class scope is not examined during unqualified name
lookup either at the point of definition of the class template
or member or during an instantiation of the class template or member.
Whether "because the standard says so" counts as an answer, I don't know. We can now ask why the standard mandates that but as Steve Jessop's excellent answer and others point out, the answer to this latter question is rather long and arguable. Unfortunately, when it comes to the C++ Standard, it is often nearly impossible to give a short and self-contained explanation as to why the standard mandates something; this applies to the latter question as well.
(Original answer from Jan 10, 2011)
I think I have found the answer: GCC issue: using a member of a base class that depends on a template argument.
The answer is not specific to gcc.
Update: In response to mmichael's comment, from the draft N3337 of the C++11 Standard:
14.6.2 Dependent names [temp.dep]
[...]
3 In the definition of a class or class template, if a base class depends on a
template-parameter, the base class scope is not examined during unqualified name
lookup either at the point of definition of the class template
or member or during an instantiation of the class template or member.
Whether "because the standard says so" counts as an answer, I don't know. We can now ask why the standard mandates that but as Steve Jessop's excellent answer and others point out, the answer to this latter question is rather long and arguable. Unfortunately, when it comes to the C++ Standard, it is often nearly impossible to give a short and self-contained explanation as to why the standard mandates something; this applies to the latter question as well.
edited May 23 '17 at 11:54
Community♦
11
11
answered Jan 10 '11 at 1:48
AliAli
37.9k16133217
37.9k16133217
add a comment |
add a comment |
The x
is hidden during the inheritance. You can unhide via:
template <typename T>
class derived : public base<T> {
public:
using base<T>::x; // added "using" statement
int f() { return x; }
};
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
add a comment |
The x
is hidden during the inheritance. You can unhide via:
template <typename T>
class derived : public base<T> {
public:
using base<T>::x; // added "using" statement
int f() { return x; }
};
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
add a comment |
The x
is hidden during the inheritance. You can unhide via:
template <typename T>
class derived : public base<T> {
public:
using base<T>::x; // added "using" statement
int f() { return x; }
};
The x
is hidden during the inheritance. You can unhide via:
template <typename T>
class derived : public base<T> {
public:
using base<T>::x; // added "using" statement
int f() { return x; }
};
answered Jan 10 '11 at 1:47
chrisaycockchrisaycock
24.3k86396
24.3k86396
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
add a comment |
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
22
22
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
This answer doesn't explain why it's hidden.
– jamesdlin
Jan 10 '11 at 2:49
add a comment |
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1
Ah jeez. It has something to do with name lookup. If someone doesn't answer this soon, I'll look it up and post it (busy now).
– templatetypedef
Jan 10 '11 at 1:49
@Ed Swangren: Sorry, I missed it among the offered answers when posting this question. I had been looking for the answer for a long time before that.
– Ali
Jan 10 '11 at 1:58
1
This happens because of the two-phase name lookup (which not all compilers use by default) and dependent names. There are 3 solutions to this problem, other than prefixing the
x
withthis->
, namely : 1) Use the prefixbase<T>::x
, 2) Add a statementusing base<T>::x
, 3) Use a global compiler switch that enables the permissive mode. The pros & cons of these solutions are described in stackoverflow.com/questions/50321788/…– KarolaN
May 14 '18 at 13:53