What can linking to a CMake target impact?
I ran into an interesting problem today. I am trying to compile and link a test executable to the Boost unit test framework and I tried it in two different ways.
- The classic approach of linking directly to the "boost_unit_test_framework" library using
-lboost_unit_test_framework
- The modern CMake approach of linking to the
Boost::unit_test_frameworkCMake target.
Interestingly when I link to the library directly my code compiles and links fine; however when I link to the CMake target my code fails to compile before it even gets to the linking stage!
The errors I get are related to a header file that it suddenly can't seem to find anymore. This suggests that linking to the Boost::unit_test_framework somehow messed with my include path.
I know linking to a CMake target is supposed to be the more modern and preferred approach, but if it can have such unexpected and unexplainable side effects, it seems worse than just linking straight to the library...
Why would linking the CMake target cause header files to not be found anymore? Also what other kinds of things can linking to a CMake target instead of linking directly to a library impact?
In both scenarios I am using target_link_libraries to link to the boost library. For example
target_link_libraries(mytest_exe
testlib
-lboost_unit_test_framework
)
or
target_link_libraries(mytest_exe
testlib
Boost::unit_test_framework
)
c++ boost cmake linker include-path
|
show 5 more comments
I ran into an interesting problem today. I am trying to compile and link a test executable to the Boost unit test framework and I tried it in two different ways.
- The classic approach of linking directly to the "boost_unit_test_framework" library using
-lboost_unit_test_framework
- The modern CMake approach of linking to the
Boost::unit_test_frameworkCMake target.
Interestingly when I link to the library directly my code compiles and links fine; however when I link to the CMake target my code fails to compile before it even gets to the linking stage!
The errors I get are related to a header file that it suddenly can't seem to find anymore. This suggests that linking to the Boost::unit_test_framework somehow messed with my include path.
I know linking to a CMake target is supposed to be the more modern and preferred approach, but if it can have such unexpected and unexplainable side effects, it seems worse than just linking straight to the library...
Why would linking the CMake target cause header files to not be found anymore? Also what other kinds of things can linking to a CMake target instead of linking directly to a library impact?
In both scenarios I am using target_link_libraries to link to the boost library. For example
target_link_libraries(mytest_exe
testlib
-lboost_unit_test_framework
)
or
target_link_libraries(mytest_exe
testlib
Boost::unit_test_framework
)
c++ boost cmake linker include-path
2
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
@user463035818 The fact that it is failing before linking means that thetarget_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why wouldtarget_link_librarieseffect the compilation? It doesn't seem intuitive.
– tjwrona1992
Jan 18 at 19:55
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57
|
show 5 more comments
I ran into an interesting problem today. I am trying to compile and link a test executable to the Boost unit test framework and I tried it in two different ways.
- The classic approach of linking directly to the "boost_unit_test_framework" library using
-lboost_unit_test_framework
- The modern CMake approach of linking to the
Boost::unit_test_frameworkCMake target.
Interestingly when I link to the library directly my code compiles and links fine; however when I link to the CMake target my code fails to compile before it even gets to the linking stage!
The errors I get are related to a header file that it suddenly can't seem to find anymore. This suggests that linking to the Boost::unit_test_framework somehow messed with my include path.
I know linking to a CMake target is supposed to be the more modern and preferred approach, but if it can have such unexpected and unexplainable side effects, it seems worse than just linking straight to the library...
Why would linking the CMake target cause header files to not be found anymore? Also what other kinds of things can linking to a CMake target instead of linking directly to a library impact?
In both scenarios I am using target_link_libraries to link to the boost library. For example
target_link_libraries(mytest_exe
testlib
-lboost_unit_test_framework
)
or
target_link_libraries(mytest_exe
testlib
Boost::unit_test_framework
)
c++ boost cmake linker include-path
I ran into an interesting problem today. I am trying to compile and link a test executable to the Boost unit test framework and I tried it in two different ways.
- The classic approach of linking directly to the "boost_unit_test_framework" library using
-lboost_unit_test_framework
- The modern CMake approach of linking to the
Boost::unit_test_frameworkCMake target.
Interestingly when I link to the library directly my code compiles and links fine; however when I link to the CMake target my code fails to compile before it even gets to the linking stage!
The errors I get are related to a header file that it suddenly can't seem to find anymore. This suggests that linking to the Boost::unit_test_framework somehow messed with my include path.
I know linking to a CMake target is supposed to be the more modern and preferred approach, but if it can have such unexpected and unexplainable side effects, it seems worse than just linking straight to the library...
Why would linking the CMake target cause header files to not be found anymore? Also what other kinds of things can linking to a CMake target instead of linking directly to a library impact?
In both scenarios I am using target_link_libraries to link to the boost library. For example
target_link_libraries(mytest_exe
testlib
-lboost_unit_test_framework
)
or
target_link_libraries(mytest_exe
testlib
Boost::unit_test_framework
)
c++ boost cmake linker include-path
c++ boost cmake linker include-path
edited Jan 18 at 20:05
tjwrona1992
asked Jan 18 at 19:41
tjwrona1992tjwrona1992
3,92421647
3,92421647
2
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
@user463035818 The fact that it is failing before linking means that thetarget_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why wouldtarget_link_librarieseffect the compilation? It doesn't seem intuitive.
– tjwrona1992
Jan 18 at 19:55
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57
|
show 5 more comments
2
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
@user463035818 The fact that it is failing before linking means that thetarget_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why wouldtarget_link_librarieseffect the compilation? It doesn't seem intuitive.
– tjwrona1992
Jan 18 at 19:55
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57
2
2
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
@user463035818 The fact that it is failing before linking means that the
target_link_libraries command in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why would target_link_libraries effect the compilation? It doesn't seem intuitive.– tjwrona1992
Jan 18 at 19:55
@user463035818 The fact that it is failing before linking means that the
target_link_libraries command in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why would target_link_libraries effect the compilation? It doesn't seem intuitive.– tjwrona1992
Jan 18 at 19:55
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57
|
show 5 more comments
1 Answer
1
active
oldest
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The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well.
Yes, it is true that new include directories are added when you link with a library target instead of the library file. This is why the approach is called "modern" - a single target_link_libraries call does all things which are needed to use the library (Boost in your case).
Reason of failing with "modern" approach could be that "true" Boost headers conflict with other headers you use. You may detect that via inspecting chain of include files in the error message.
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call totarget_link_librariesproduces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.
– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, butunit_test_frameworkcould add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.
– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to putinclude_directories(".")in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that#include <someheader.h>looked in my own project forsomeheader.hand pulled that in when it should have only looked in the system header files for it...
– tjwrona1992
Jan 18 at 20:27
add a comment |
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The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well.
Yes, it is true that new include directories are added when you link with a library target instead of the library file. This is why the approach is called "modern" - a single target_link_libraries call does all things which are needed to use the library (Boost in your case).
Reason of failing with "modern" approach could be that "true" Boost headers conflict with other headers you use. You may detect that via inspecting chain of include files in the error message.
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call totarget_link_librariesproduces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.
– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, butunit_test_frameworkcould add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.
– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to putinclude_directories(".")in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that#include <someheader.h>looked in my own project forsomeheader.hand pulled that in when it should have only looked in the system header files for it...
– tjwrona1992
Jan 18 at 20:27
add a comment |
The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well.
Yes, it is true that new include directories are added when you link with a library target instead of the library file. This is why the approach is called "modern" - a single target_link_libraries call does all things which are needed to use the library (Boost in your case).
Reason of failing with "modern" approach could be that "true" Boost headers conflict with other headers you use. You may detect that via inspecting chain of include files in the error message.
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call totarget_link_librariesproduces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.
– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, butunit_test_frameworkcould add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.
– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to putinclude_directories(".")in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that#include <someheader.h>looked in my own project forsomeheader.hand pulled that in when it should have only looked in the system header files for it...
– tjwrona1992
Jan 18 at 20:27
add a comment |
The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well.
Yes, it is true that new include directories are added when you link with a library target instead of the library file. This is why the approach is called "modern" - a single target_link_libraries call does all things which are needed to use the library (Boost in your case).
Reason of failing with "modern" approach could be that "true" Boost headers conflict with other headers you use. You may detect that via inspecting chain of include files in the error message.
The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well.
Yes, it is true that new include directories are added when you link with a library target instead of the library file. This is why the approach is called "modern" - a single target_link_libraries call does all things which are needed to use the library (Boost in your case).
Reason of failing with "modern" approach could be that "true" Boost headers conflict with other headers you use. You may detect that via inspecting chain of include files in the error message.
edited yesterday
answered Jan 18 at 20:00
TsyvarevTsyvarev
26.2k42661
26.2k42661
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call totarget_link_librariesproduces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.
– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, butunit_test_frameworkcould add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.
– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to putinclude_directories(".")in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that#include <someheader.h>looked in my own project forsomeheader.hand pulled that in when it should have only looked in the system header files for it...
– tjwrona1992
Jan 18 at 20:27
add a comment |
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call totarget_link_librariesproduces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.
– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, butunit_test_frameworkcould add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.
– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to putinclude_directories(".")in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that#include <someheader.h>looked in my own project forsomeheader.hand pulled that in when it should have only looked in the system header files for it...
– tjwrona1992
Jan 18 at 20:27
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call to
target_link_libraries produces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.– tjwrona1992
Jan 18 at 20:03
Thanks @Tsyvarev, oddly none of the errors mention any boost header files, and even printing the list of include paths before and after the call to
target_link_libraries produces the same list of paths. At this point I'm still not sure what it modified, but I will keep looking in this direction.– tjwrona1992
Jan 18 at 20:03
Hm, I am not sure, but
unit_test_framework could add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.– Tsyvarev
Jan 18 at 20:10
Hm, I am not sure, but
unit_test_framework could add not only include directories, but also compile definitions. (Linking with a target may modify almost any compiler option). Actually, you may compare compiler command lines in both cases to see a difference.– Tsyvarev
Jan 18 at 20:10
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
good idea! I'll run make VERBOSE=1 in both cases and diff the outputs to see what flags and compiler options might differ
– tjwrona1992
Jan 18 at 20:15
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to put
include_directories(".") in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that #include <someheader.h> looked in my own project for someheader.h and pulled that in when it should have only looked in the system header files for it...– tjwrona1992
Jan 18 at 20:27
Solved it! Sure enough it was modifying the include paths, it moved one of them to later in the list of include paths. That should not have been a problem, but some knucklehead decided it would be a good idea to put
include_directories(".") in our main CMake script that all our code uses. This caused my current directory to be treated as a "system" directory. This meant that #include <someheader.h> looked in my own project for someheader.h and pulled that in when it should have only looked in the system header files for it...– tjwrona1992
Jan 18 at 20:27
add a comment |
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2
"my code fails to compile before it even gets to the linking stage" - Please post your exact compiler errors. As well as information on what compiler (and version) you are using. A Minimal, Complete, and Verifiable example would be best.
– Jesper Juhl
Jan 18 at 19:44
your code can only fail to compile before linking, linking comes after compilation ;)
– user463035818
Jan 18 at 19:46
I cannot post the exact compiler errors for security reasons. I can, however state that it is missing things that are defined in one of the header files it uses. That should be all the info needed to answer the actual question of "What can linking to a CMake target impact?". I'm not asking why my specific example fails to compile. I'm asking what impact linking to a CMake target can have.
– tjwrona1992
Jan 18 at 19:51
@user463035818 The fact that it is failing before linking means that the
target_link_librariescommand in CMake actually effects more than just linking. It is effecting the compilation as well. My question is why wouldtarget_link_librarieseffect the compilation? It doesn't seem intuitive.– tjwrona1992
Jan 18 at 19:55
if you cannot post the exact messages of the original code you should prepare a Minimal, Complete, and Verifiable example, something that is not confidential and reprocudes the problem
– user463035818
Jan 18 at 19:57