Threejs object with multiple material doesn't work with RayCasting
I have created a 3d object using blender and exported it as .obj file.
I am trying to load that .obj file using OBJloader in threejs. That is a single object with multiple material in it. It is loaded without any issues.
I am trying to track which material the user has clicked in a 3d object. I am using raycasting for this. Since raycasting works only at object level, I am not able to get which specific material user has clicked.
three.js 3d
add a comment |
I have created a 3d object using blender and exported it as .obj file.
I am trying to load that .obj file using OBJloader in threejs. That is a single object with multiple material in it. It is loaded without any issues.
I am trying to track which material the user has clicked in a 3d object. I am using raycasting for this. Since raycasting works only at object level, I am not able to get which specific material user has clicked.
three.js 3d
4
I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluateintersection.face.materialIndex
and then retrieve the correct material from your materials array.
– Mugen87
Jan 19 at 11:10
add a comment |
I have created a 3d object using blender and exported it as .obj file.
I am trying to load that .obj file using OBJloader in threejs. That is a single object with multiple material in it. It is loaded without any issues.
I am trying to track which material the user has clicked in a 3d object. I am using raycasting for this. Since raycasting works only at object level, I am not able to get which specific material user has clicked.
three.js 3d
I have created a 3d object using blender and exported it as .obj file.
I am trying to load that .obj file using OBJloader in threejs. That is a single object with multiple material in it. It is loaded without any issues.
I am trying to track which material the user has clicked in a 3d object. I am using raycasting for this. Since raycasting works only at object level, I am not able to get which specific material user has clicked.
three.js 3d
three.js 3d
edited Jan 19 at 10:06
James Z
11.1k71935
11.1k71935
asked Jan 19 at 6:43
user1771029user1771029
1114
1114
4
I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluateintersection.face.materialIndex
and then retrieve the correct material from your materials array.
– Mugen87
Jan 19 at 11:10
add a comment |
4
I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluateintersection.face.materialIndex
and then retrieve the correct material from your materials array.
– Mugen87
Jan 19 at 11:10
4
4
I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluate
intersection.face.materialIndex
and then retrieve the correct material from your materials array.– Mugen87
Jan 19 at 11:10
I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluate
intersection.face.materialIndex
and then retrieve the correct material from your materials array.– Mugen87
Jan 19 at 11:10
add a comment |
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I've made a PR to make this task easier: github.com/mrdoob/three.js/pull/15613. If it gets merged, you can evaluate
intersection.face.materialIndex
and then retrieve the correct material from your materials array.– Mugen87
Jan 19 at 11:10