Picking images from PhotoLibrary not working - Ionic 4
I am implementing a picture upload functionality to my app which I am developing with Ionic 4. I'm using the native plugin camera and a few others to do the following:
async selectImage() {
const actionSheet = await this.actionsheet.create({
header: "Select Image source",
buttons: [{
text: 'Load from Library',
handler: () => {
this.takePicture(this.camera.PictureSourceType.PHOTOLIBRARY);
}
},
{
text: 'Use Camera',
handler: () => {
this.takePicture(this.camera.PictureSourceType.CAMERA);
}
},
{
text: 'Cancel',
role: 'cancel'
}
]
});
await actionSheet.present();
}
takePicture(sourceType: PictureSourceType) {
var options: CameraOptions = {
quality: 100,
sourceType: sourceType,
saveToPhotoAlbum: false,
correctOrientation: true
};
this.camera.getPicture(options).then(imagePath => {
var currentName = imagePath.substr(imagePath.lastIndexOf('/') + 1);
var correctPath = imagePath.substr(0, imagePath.lastIndexOf('/') + 1);
this.copyFileToLocalDir(correctPath, currentName, this.createFileName());
});
}
copyFileToLocalDir(namePath, currentName, newFileName) {
this.file.copyFile(namePath, currentName, this.file.dataDirectory, newFileName).then(success => {
this.presentToast('Dispongo a actualizar.');
this.updateStoredImages(newFileName);
}, error => {
// this.presentToast('Error while storing file.');
});
}
updateStoredImages(name) {
this.storage.get(STORAGE_KEY).then(images => {
let arr = JSON.parse(images);
if (!arr) {
let newImages = [name];
this.storage.set(STORAGE_KEY, JSON.stringify(newImages));
} else {
arr.push(name);
this.storage.set(STORAGE_KEY, JSON.stringify(arr));
}
let filePath = this.file.dataDirectory + name;
let resPath = this.pathForImage(filePath);
let newEntry = {
name: name,
path: resPath,
filePath: filePath
};
this.images = [newEntry, ...this.images];
this.ref.detectChanges(); // trigger change detection cycle
});
}
So, in the action sheet, when I press the first option (Load from Library) it opens the library and I can choose the picture without any problem. When I press ok, it throws an error: the error expected from the copyFileToLocalDir. However, if I do the same with the second option (Use Camera) and I take a photo with the camera, it loads it fine and I can store it later.
I can't find the problem, please help.
javascript android ionic-framework
add a comment |
I am implementing a picture upload functionality to my app which I am developing with Ionic 4. I'm using the native plugin camera and a few others to do the following:
async selectImage() {
const actionSheet = await this.actionsheet.create({
header: "Select Image source",
buttons: [{
text: 'Load from Library',
handler: () => {
this.takePicture(this.camera.PictureSourceType.PHOTOLIBRARY);
}
},
{
text: 'Use Camera',
handler: () => {
this.takePicture(this.camera.PictureSourceType.CAMERA);
}
},
{
text: 'Cancel',
role: 'cancel'
}
]
});
await actionSheet.present();
}
takePicture(sourceType: PictureSourceType) {
var options: CameraOptions = {
quality: 100,
sourceType: sourceType,
saveToPhotoAlbum: false,
correctOrientation: true
};
this.camera.getPicture(options).then(imagePath => {
var currentName = imagePath.substr(imagePath.lastIndexOf('/') + 1);
var correctPath = imagePath.substr(0, imagePath.lastIndexOf('/') + 1);
this.copyFileToLocalDir(correctPath, currentName, this.createFileName());
});
}
copyFileToLocalDir(namePath, currentName, newFileName) {
this.file.copyFile(namePath, currentName, this.file.dataDirectory, newFileName).then(success => {
this.presentToast('Dispongo a actualizar.');
this.updateStoredImages(newFileName);
}, error => {
// this.presentToast('Error while storing file.');
});
}
updateStoredImages(name) {
this.storage.get(STORAGE_KEY).then(images => {
let arr = JSON.parse(images);
if (!arr) {
let newImages = [name];
this.storage.set(STORAGE_KEY, JSON.stringify(newImages));
} else {
arr.push(name);
this.storage.set(STORAGE_KEY, JSON.stringify(arr));
}
let filePath = this.file.dataDirectory + name;
let resPath = this.pathForImage(filePath);
let newEntry = {
name: name,
path: resPath,
filePath: filePath
};
this.images = [newEntry, ...this.images];
this.ref.detectChanges(); // trigger change detection cycle
});
}
So, in the action sheet, when I press the first option (Load from Library) it opens the library and I can choose the picture without any problem. When I press ok, it throws an error: the error expected from the copyFileToLocalDir. However, if I do the same with the second option (Use Camera) and I take a photo with the camera, it loads it fine and I can store it later.
I can't find the problem, please help.
javascript android ionic-framework
add a comment |
I am implementing a picture upload functionality to my app which I am developing with Ionic 4. I'm using the native plugin camera and a few others to do the following:
async selectImage() {
const actionSheet = await this.actionsheet.create({
header: "Select Image source",
buttons: [{
text: 'Load from Library',
handler: () => {
this.takePicture(this.camera.PictureSourceType.PHOTOLIBRARY);
}
},
{
text: 'Use Camera',
handler: () => {
this.takePicture(this.camera.PictureSourceType.CAMERA);
}
},
{
text: 'Cancel',
role: 'cancel'
}
]
});
await actionSheet.present();
}
takePicture(sourceType: PictureSourceType) {
var options: CameraOptions = {
quality: 100,
sourceType: sourceType,
saveToPhotoAlbum: false,
correctOrientation: true
};
this.camera.getPicture(options).then(imagePath => {
var currentName = imagePath.substr(imagePath.lastIndexOf('/') + 1);
var correctPath = imagePath.substr(0, imagePath.lastIndexOf('/') + 1);
this.copyFileToLocalDir(correctPath, currentName, this.createFileName());
});
}
copyFileToLocalDir(namePath, currentName, newFileName) {
this.file.copyFile(namePath, currentName, this.file.dataDirectory, newFileName).then(success => {
this.presentToast('Dispongo a actualizar.');
this.updateStoredImages(newFileName);
}, error => {
// this.presentToast('Error while storing file.');
});
}
updateStoredImages(name) {
this.storage.get(STORAGE_KEY).then(images => {
let arr = JSON.parse(images);
if (!arr) {
let newImages = [name];
this.storage.set(STORAGE_KEY, JSON.stringify(newImages));
} else {
arr.push(name);
this.storage.set(STORAGE_KEY, JSON.stringify(arr));
}
let filePath = this.file.dataDirectory + name;
let resPath = this.pathForImage(filePath);
let newEntry = {
name: name,
path: resPath,
filePath: filePath
};
this.images = [newEntry, ...this.images];
this.ref.detectChanges(); // trigger change detection cycle
});
}
So, in the action sheet, when I press the first option (Load from Library) it opens the library and I can choose the picture without any problem. When I press ok, it throws an error: the error expected from the copyFileToLocalDir. However, if I do the same with the second option (Use Camera) and I take a photo with the camera, it loads it fine and I can store it later.
I can't find the problem, please help.
javascript android ionic-framework
I am implementing a picture upload functionality to my app which I am developing with Ionic 4. I'm using the native plugin camera and a few others to do the following:
async selectImage() {
const actionSheet = await this.actionsheet.create({
header: "Select Image source",
buttons: [{
text: 'Load from Library',
handler: () => {
this.takePicture(this.camera.PictureSourceType.PHOTOLIBRARY);
}
},
{
text: 'Use Camera',
handler: () => {
this.takePicture(this.camera.PictureSourceType.CAMERA);
}
},
{
text: 'Cancel',
role: 'cancel'
}
]
});
await actionSheet.present();
}
takePicture(sourceType: PictureSourceType) {
var options: CameraOptions = {
quality: 100,
sourceType: sourceType,
saveToPhotoAlbum: false,
correctOrientation: true
};
this.camera.getPicture(options).then(imagePath => {
var currentName = imagePath.substr(imagePath.lastIndexOf('/') + 1);
var correctPath = imagePath.substr(0, imagePath.lastIndexOf('/') + 1);
this.copyFileToLocalDir(correctPath, currentName, this.createFileName());
});
}
copyFileToLocalDir(namePath, currentName, newFileName) {
this.file.copyFile(namePath, currentName, this.file.dataDirectory, newFileName).then(success => {
this.presentToast('Dispongo a actualizar.');
this.updateStoredImages(newFileName);
}, error => {
// this.presentToast('Error while storing file.');
});
}
updateStoredImages(name) {
this.storage.get(STORAGE_KEY).then(images => {
let arr = JSON.parse(images);
if (!arr) {
let newImages = [name];
this.storage.set(STORAGE_KEY, JSON.stringify(newImages));
} else {
arr.push(name);
this.storage.set(STORAGE_KEY, JSON.stringify(arr));
}
let filePath = this.file.dataDirectory + name;
let resPath = this.pathForImage(filePath);
let newEntry = {
name: name,
path: resPath,
filePath: filePath
};
this.images = [newEntry, ...this.images];
this.ref.detectChanges(); // trigger change detection cycle
});
}
So, in the action sheet, when I press the first option (Load from Library) it opens the library and I can choose the picture without any problem. When I press ok, it throws an error: the error expected from the copyFileToLocalDir. However, if I do the same with the second option (Use Camera) and I take a photo with the camera, it loads it fine and I can store it later.
I can't find the problem, please help.
javascript android ionic-framework
javascript android ionic-framework
edited Jan 19 at 21:32
ellem
23114
23114
asked Jan 19 at 21:05
Jarvan JarvencioJarvan Jarvencio
203
203
add a comment |
add a comment |
1 Answer
1
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oldest
votes
im using this code using ionic 3 and it's working fine .
and after i chose one image it will be uploading to firebase and on the same time view it at page.html
app.module.ts
you have to import
import { Camera } from "@ionic-native/camera";
import { File } from "@ionic-native/file";
and added them @providers
then use this code at page.ts which you will chose one image :
html view
<button ion-button full (click)="openGallery()">open gallery</button>
<img [src]="camel_profile_image_path" />
ts page
import { Camera, CameraOptions } from "@ionic-native/camera";
private camera: Camera,
async openGallery() {
try {
const opstions: CameraOptions = {
quality: 100,
targetHeight: 600,
targetWidth: 600,
destinationType: this.camera.DestinationType.DATA_URL,
encodingType: this.camera.EncodingType.JPEG,
mediaType: this.camera.MediaType.PICTURE,
sourceType: this.camera.PictureSourceType.PHOTOLIBRARY,
correctOrientation: true
}
const result = await this.camera.getPicture(opstions);
const image = 'data:image/jpeg;base64,' + result;
const pictures = storage().ref('Profile Images/' + this.randomNumber + '.jpg');
pictures.putString(image, 'data_url');
this.base64Image = image;
this.camel_profile_image_path = this.randomNumber; // view the image on html page
this.slidetothis();
} catch (error) {
console.error(error);
}
}
add a comment |
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1 Answer
1
active
oldest
votes
1 Answer
1
active
oldest
votes
active
oldest
votes
active
oldest
votes
im using this code using ionic 3 and it's working fine .
and after i chose one image it will be uploading to firebase and on the same time view it at page.html
app.module.ts
you have to import
import { Camera } from "@ionic-native/camera";
import { File } from "@ionic-native/file";
and added them @providers
then use this code at page.ts which you will chose one image :
html view
<button ion-button full (click)="openGallery()">open gallery</button>
<img [src]="camel_profile_image_path" />
ts page
import { Camera, CameraOptions } from "@ionic-native/camera";
private camera: Camera,
async openGallery() {
try {
const opstions: CameraOptions = {
quality: 100,
targetHeight: 600,
targetWidth: 600,
destinationType: this.camera.DestinationType.DATA_URL,
encodingType: this.camera.EncodingType.JPEG,
mediaType: this.camera.MediaType.PICTURE,
sourceType: this.camera.PictureSourceType.PHOTOLIBRARY,
correctOrientation: true
}
const result = await this.camera.getPicture(opstions);
const image = 'data:image/jpeg;base64,' + result;
const pictures = storage().ref('Profile Images/' + this.randomNumber + '.jpg');
pictures.putString(image, 'data_url');
this.base64Image = image;
this.camel_profile_image_path = this.randomNumber; // view the image on html page
this.slidetothis();
} catch (error) {
console.error(error);
}
}
add a comment |
im using this code using ionic 3 and it's working fine .
and after i chose one image it will be uploading to firebase and on the same time view it at page.html
app.module.ts
you have to import
import { Camera } from "@ionic-native/camera";
import { File } from "@ionic-native/file";
and added them @providers
then use this code at page.ts which you will chose one image :
html view
<button ion-button full (click)="openGallery()">open gallery</button>
<img [src]="camel_profile_image_path" />
ts page
import { Camera, CameraOptions } from "@ionic-native/camera";
private camera: Camera,
async openGallery() {
try {
const opstions: CameraOptions = {
quality: 100,
targetHeight: 600,
targetWidth: 600,
destinationType: this.camera.DestinationType.DATA_URL,
encodingType: this.camera.EncodingType.JPEG,
mediaType: this.camera.MediaType.PICTURE,
sourceType: this.camera.PictureSourceType.PHOTOLIBRARY,
correctOrientation: true
}
const result = await this.camera.getPicture(opstions);
const image = 'data:image/jpeg;base64,' + result;
const pictures = storage().ref('Profile Images/' + this.randomNumber + '.jpg');
pictures.putString(image, 'data_url');
this.base64Image = image;
this.camel_profile_image_path = this.randomNumber; // view the image on html page
this.slidetothis();
} catch (error) {
console.error(error);
}
}
add a comment |
im using this code using ionic 3 and it's working fine .
and after i chose one image it will be uploading to firebase and on the same time view it at page.html
app.module.ts
you have to import
import { Camera } from "@ionic-native/camera";
import { File } from "@ionic-native/file";
and added them @providers
then use this code at page.ts which you will chose one image :
html view
<button ion-button full (click)="openGallery()">open gallery</button>
<img [src]="camel_profile_image_path" />
ts page
import { Camera, CameraOptions } from "@ionic-native/camera";
private camera: Camera,
async openGallery() {
try {
const opstions: CameraOptions = {
quality: 100,
targetHeight: 600,
targetWidth: 600,
destinationType: this.camera.DestinationType.DATA_URL,
encodingType: this.camera.EncodingType.JPEG,
mediaType: this.camera.MediaType.PICTURE,
sourceType: this.camera.PictureSourceType.PHOTOLIBRARY,
correctOrientation: true
}
const result = await this.camera.getPicture(opstions);
const image = 'data:image/jpeg;base64,' + result;
const pictures = storage().ref('Profile Images/' + this.randomNumber + '.jpg');
pictures.putString(image, 'data_url');
this.base64Image = image;
this.camel_profile_image_path = this.randomNumber; // view the image on html page
this.slidetothis();
} catch (error) {
console.error(error);
}
}
im using this code using ionic 3 and it's working fine .
and after i chose one image it will be uploading to firebase and on the same time view it at page.html
app.module.ts
you have to import
import { Camera } from "@ionic-native/camera";
import { File } from "@ionic-native/file";
and added them @providers
then use this code at page.ts which you will chose one image :
html view
<button ion-button full (click)="openGallery()">open gallery</button>
<img [src]="camel_profile_image_path" />
ts page
import { Camera, CameraOptions } from "@ionic-native/camera";
private camera: Camera,
async openGallery() {
try {
const opstions: CameraOptions = {
quality: 100,
targetHeight: 600,
targetWidth: 600,
destinationType: this.camera.DestinationType.DATA_URL,
encodingType: this.camera.EncodingType.JPEG,
mediaType: this.camera.MediaType.PICTURE,
sourceType: this.camera.PictureSourceType.PHOTOLIBRARY,
correctOrientation: true
}
const result = await this.camera.getPicture(opstions);
const image = 'data:image/jpeg;base64,' + result;
const pictures = storage().ref('Profile Images/' + this.randomNumber + '.jpg');
pictures.putString(image, 'data_url');
this.base64Image = image;
this.camel_profile_image_path = this.randomNumber; // view the image on html page
this.slidetothis();
} catch (error) {
console.error(error);
}
}
answered Jan 20 at 19:53
Hecham Al Sayed AhmadHecham Al Sayed Ahmad
85
85
add a comment |
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