aframe vive controller Uncaught TypeError: hand.getAttribute is not a function












0















I was trying to get and update the position of vive controller in aframe for a project.



i've tried it using d3.js



var hand = d3.select('.con_left');
var pos = hand.getAttribute('position');
console.log(pos);


but it shows the error



Uncaught TypeError: hand.getAttribute is not a function









share|improve this question



























    0















    I was trying to get and update the position of vive controller in aframe for a project.



    i've tried it using d3.js



    var hand = d3.select('.con_left');
    var pos = hand.getAttribute('position');
    console.log(pos);


    but it shows the error



    Uncaught TypeError: hand.getAttribute is not a function









    share|improve this question

























      0












      0








      0


      1






      I was trying to get and update the position of vive controller in aframe for a project.



      i've tried it using d3.js



      var hand = d3.select('.con_left');
      var pos = hand.getAttribute('position');
      console.log(pos);


      but it shows the error



      Uncaught TypeError: hand.getAttribute is not a function









      share|improve this question














      I was trying to get and update the position of vive controller in aframe for a project.



      i've tried it using d3.js



      var hand = d3.select('.con_left');
      var pos = hand.getAttribute('position');
      console.log(pos);


      but it shows the error



      Uncaught TypeError: hand.getAttribute is not a function






      d3.js aframe htc-vive






      share|improve this question













      share|improve this question











      share|improve this question




      share|improve this question










      asked Jan 20 at 7:09









      PreetamHeraldPreetamHerald

      53




      53
























          1 Answer
          1






          active

          oldest

          votes


















          0














          Newest version of d3-selection attribute method is just attr



          var hand = d3.select('.con_left');
          var pos = hand.attr('position');


          Here is an example:






          setInterval(() => {
          const box = d3.select('a-box')
          const sphere = d3.select('a-sphere')
          box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
          sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
          }, 50);

          <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
          <script src="https://d3js.org/d3.v5.min.js"></script>
          <a-scene>
          <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
          <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
          <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
          <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
          <a-sky color="#ECECEC"></a-sky>
          </a-scene>








          share|improve this answer

























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            1 Answer
            1






            active

            oldest

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            active

            oldest

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            active

            oldest

            votes









            0














            Newest version of d3-selection attribute method is just attr



            var hand = d3.select('.con_left');
            var pos = hand.attr('position');


            Here is an example:






            setInterval(() => {
            const box = d3.select('a-box')
            const sphere = d3.select('a-sphere')
            box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
            sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
            }, 50);

            <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
            <script src="https://d3js.org/d3.v5.min.js"></script>
            <a-scene>
            <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
            <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
            <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
            <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
            <a-sky color="#ECECEC"></a-sky>
            </a-scene>








            share|improve this answer






























              0














              Newest version of d3-selection attribute method is just attr



              var hand = d3.select('.con_left');
              var pos = hand.attr('position');


              Here is an example:






              setInterval(() => {
              const box = d3.select('a-box')
              const sphere = d3.select('a-sphere')
              box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
              sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
              }, 50);

              <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
              <script src="https://d3js.org/d3.v5.min.js"></script>
              <a-scene>
              <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
              <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
              <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
              <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
              <a-sky color="#ECECEC"></a-sky>
              </a-scene>








              share|improve this answer




























                0












                0








                0







                Newest version of d3-selection attribute method is just attr



                var hand = d3.select('.con_left');
                var pos = hand.attr('position');


                Here is an example:






                setInterval(() => {
                const box = d3.select('a-box')
                const sphere = d3.select('a-sphere')
                box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
                sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
                }, 50);

                <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
                <script src="https://d3js.org/d3.v5.min.js"></script>
                <a-scene>
                <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
                <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
                <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
                <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
                <a-sky color="#ECECEC"></a-sky>
                </a-scene>








                share|improve this answer















                Newest version of d3-selection attribute method is just attr



                var hand = d3.select('.con_left');
                var pos = hand.attr('position');


                Here is an example:






                setInterval(() => {
                const box = d3.select('a-box')
                const sphere = d3.select('a-sphere')
                box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
                sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
                }, 50);

                <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
                <script src="https://d3js.org/d3.v5.min.js"></script>
                <a-scene>
                <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
                <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
                <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
                <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
                <a-sky color="#ECECEC"></a-sky>
                </a-scene>








                setInterval(() => {
                const box = d3.select('a-box')
                const sphere = d3.select('a-sphere')
                box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
                sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
                }, 50);

                <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
                <script src="https://d3js.org/d3.v5.min.js"></script>
                <a-scene>
                <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
                <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
                <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
                <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
                <a-sky color="#ECECEC"></a-sky>
                </a-scene>





                setInterval(() => {
                const box = d3.select('a-box')
                const sphere = d3.select('a-sphere')
                box.attr('position', `${-Math.random()/5} ${Math.random()/5} -3`)
                sphere.attr('position', `${Math.random()} ${1+Math.random()/5} -5`)
                }, 50);

                <script src="https://aframe.io/releases/0.5.0/aframe.min.js"></script>
                <script src="https://d3js.org/d3.v5.min.js"></script>
                <a-scene>
                <a-sphere position="0 1.25 -5" radius="1.25" color="#EF2D5E"></a-sphere>
                <a-box position="-1 0.5 -3" rotation="0 45 0" width="1" height="1" depth="1" color="#4CC3D9"></a-box>
                <a-cylinder position="1 0.75 -3" radius="0.5" height="1.5" color="#FFC65D"></a-cylinder>
                <a-plane position="0 0 -4" rotation="-90 0 0" width="4" height="4" color="#7BC8A4"></a-plane>
                <a-sky color="#ECECEC"></a-sky>
                </a-scene>






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                edited Jan 20 at 9:25

























                answered Jan 20 at 8:30









                cal_br_marcal_br_mar

                66638




                66638
































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